• Type:
    Full-Cycle game development
  • Client:
    Binny App B.V.
  • Status:
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About This Project:

Binny is a mobile game developed for BinnyNL B.V. as extension to their populair product sorting app. Players try to sort garbage in the correct bins, within the time limit, this project is mainly aimed towards children to help them to understand sorting of garbage early on.

The client already had a designer for the assets, we were hired to fully implement the assets and develop an amazing game. The gameplay loop for the project was already clearly explained in a GDD (game design document) this way we started right away on development.

For this project we used the unity engine to develop and build the game, together with 2 Jacobs Development unity specialist we completely developed the game within 3 weeks. Finishing the project 1 month earlier then expected.

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