The Basics to RPG Game Making.
Over the years, the concepts and quality of RPG had gone through drastic changes. It went from the simple pixel type graphic to 3D illustrations that are almost realistic. Not only that, they can be played across most platforms available.But even with all the changes it has gone through, there are elements in these games that remain the same until this very day. These elements are what make RPG so distinct and definitely help you in detecting if a game is under the RPG genre. If you’re thinking of making one, you need to make sure these elements are present.
The ability to choose.
The term RPG is short for “role playing games” which says a lot about the type of gameplay you would get from it. Basically, it’s all about putting on a costume and playing pretend but instead it happens on your computer screen!
The main point of RPG is to bring you into a world that is far from reality. This explains all the magical and fantasy related themes that are very commonly used. It’s supposed to depict a close-to-reality experience of living in that made up world.
With that, one of the most important parts of RPG is having the ability to choose. Whether it’s a route to take or in-game dialogues, the player gets the chance to “customize” themselves and play as the kind of character they would want to be if this world were something real.
A wide world to explore.
In connection to RPG giving players the ability to decide what they want to be, there would be no point to the characters they make without having a place to be in.
These games often come with a unique world containing islands and homes and even creatures that are definitely more than the common rabbit and squirrel that we find in the woods.
A great thing about these worlds is that it feels, most of the time, like there’s an endless experience waiting for you. There’s often so much to see and explore that a single day isn’t enough to get through all the areas in the world.
“In connection to RPG giving players the ability to decide what they want to be, there would be no point to the characters they make without having a place to be in.”
Timed events and quests.
Now with a character and a world, there are also objectives. Games normally already have missions. After all, this is what usually catches the player’s attention and keeps them playing the game for longer periods of time.
However, in RPG, this is an important factor. To tie in the realistic experience, a player should have something to do in the world with their character. Sure, it is fun to do a little dress up and play pretend, which is what RPG gives you. But these quests give the world and the character meaning.
Quests and in-game events allow the character to make use of their abilities and skills, as well as encourage the player to explore more of the world.